Hi,
I am getting some problem with offsetting leaf animation while copy stamping. Does anyone know how to offset leaf animation with copy stamp?
Thanks
Copy Stamp timeshift
4456 4 1- manishfx
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- Midasssilver
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- CYTE
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- toadstorm
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A simpler way might be to bake your animation to disk and load it back in as a Packed Disk Sequence via the File SOP; then afterwards you can just set the “index” primitive intrinsic to whatever you want via the “setprimintrinsic” VEX function. For example, if you had an animated sequence running from frames 1-30 and you wanted to randomly offset them:
int rand_offset = fit01(rand(@ptnum), 0, 29);
setprimintrinsic(0, "index", @ptnum, rand_offset, "add");
MOPs (Motion Operators for Houdini): http://www.motionoperators.com [www.motionoperators.com]
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