Houdini Pyro Clustering with many sources
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- Litesound
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- Joined: Oct. 2018
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Hey guys! Please help me out! I faced the problem trying to utilize clustering pyro for my project. When there is a one object that emitts smoke it works fine but when I try to implement few sources in the sim everything tends to be more complicated. I can't figure out how to manage clusters appear at the right time and with the right orientation. Looks like it must be a sourceframe attribute job. But nothing works yet. Alredy 48 hours of a beating agaist the ice like a fish. Please check my hip file.
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