Hello, I am a beginner Houdini user and I am trying to replicate an effect where curves grow out from source points and are dynamic, collide with each other and are affected by forces/gravity.
I found this [www.tokeru.com] great example on cgwiki. “Grain emitted noodles” (about halfway down)
Basically this is exactly what I am looking for, however, the curves aren't actually “attached” to the source, so if the emission stops or the source moves, the strands completely become unattached. I want the curves to grow to a determined length and then remain attached to my source.
Is there any way to accomplish a growing effect but have the curves attached to the mesh similar to the way they are attached in this image?
Any help would be appreciated!
Growing dynamic curves from source points?
2045 2 2- mbws12
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- ThomasRunning
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