Hi everyone,
I've imported an animated camera from Maya to Houdini, but I would like to scale it along with the geometry in order to keep the proportions. Basically, I want the final proportions to match the ones that geometry and camera have if I remove the transform node “transform1” before the GEO_OUT.
Thanks in advance!
Scaling geometry and camera issue
1091 1 0- AlbusNolente
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- goldfarb
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