Dear Houdini community friends, I am trying to export the uv texture of an object (image 1) as an image file (image 2).
Image 1 (the object):
Image 2 (what I want):
The object was created in Houdini, so perhaps the geometry type (polygon / mesh) is not the type that could be easily baked using Maps Baker for example. I followed several tutorials but nothing gets exported. There are more than 100 thousands of such object that I will be doing it in TOPs if possible. Please point me in the right direction. Thanks for the help!
How to export uv texture as an image file?
7080 3 1- hanjie94
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- random.stroke
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https://vimeo.com/104610056 [vimeo.com]
Edit: ah, it's probably not going to work if you want to automate it…maybe using wren ( wireframe renderer ) might be the option.
Edit: ah, it's probably not going to work if you want to automate it…maybe using wren ( wireframe renderer ) might be the option.
Edited by random.stroke - Jan. 20, 2020 06:23:31
- Konstantin Magnus
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You can transfer point colors to images in COPs and (automatically) save them from there.
Here is a tutorial:
https://youtu.be/Ri2dZ1st4E8?t=666 [youtu.be]
Here is a tutorial:
https://youtu.be/Ri2dZ1st4E8?t=666 [youtu.be]
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
- hanjie94
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