I have uv2 attribute on my prefab. When I put him in my asset, I'm losing uv2. I open scene in houdini via debug and there on geometry only N and uv attributes, without uv2.
How can I marshall uv2 from unity to houdini?
Original object has uv2
Baked same object, no uv2
In Houdini, no uv2
Marshalling uv2 from Unity to Houdini
2804 2 0- v_chernobay
- Member
- 17 posts
- Joined: Jan. 2013
- Offline
- seelan
- Member
- 571 posts
- Joined: May 2017
- Offline
- v_chernobay
- Member
- 17 posts
- Joined: Jan. 2013
- Offline
-
- Quick Links