I seem to have stumbled onto what I can only assume is a Houdini weak spot. Curves. I have to draw a path for an object which starts and ends with some straight bits and has 2 spirals in the middle, so i made the two spiral parts using the curve tool and a twist sop, and made the straight bits using the curve tool and the odd transform. Now I need them to be one curve so i plug them all into a merge sop and then a fuse. The point order is screwed and the sort sop is of no use so I'm wondering if i really need to go back to softimage just to generate this curve, or am i missing something fundamental? Attached is the simple i've been using so you can see what I've been up to.
cheers,
A.
Making more complex curves
1954 5 0- Andi Farhall
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- Benny Vay
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- Andi Farhall
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Thanks Benny, that certainly works. To me it appears to need some convoluted thinking to have reached that solution myself but then I've only had 12 months experience at the simplest end of Houdini so my brain is still working in oldschool soft mode. Now I'm out of that hole I can crack on.
cheers,
A>
cheers,
A>
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