Volume Rendering Issue

   Views 1465   Replies 2   Subscribers 0
User Avatar
Member
26 posts
Joined: Dec. 2019
Offline
Hi,guys.
I have bumped into a rasterized volume rendering issue.

I scattered some points on a polygon sphere's surface , then used a “volume rasterize attributes” node to convert points to volume and simply assigned a Cloud material to it.

It seems work fine in viewport , but in rendering it didn't work and couldn't get any results at all.

Did I miss something during the progress?

Attachments:
2020-03-05 113807.jpg (30.5 KB)
volumeCloudTest.hipnc (513.0 KB)

User Avatar
Member
9101 posts
Joined: July 2007
Online
it's because your density attribute is a vector since you created it from Cd
just Bind Export density float attribute directly from your vop instead
Tomas Slancik
CG Supervisor
Framestore, NY
User Avatar
Member
26 posts
Joined: Dec. 2019
Offline
tamte
it's because your density attribute is a vector since you created it from Cd
just Bind Export density float attribute directly from your vop instead
Thank you for the help
  • Quick Links