I recently started using vorticles forces to add detail to my smoke simulation. It works great but sometimes it is very slow. Increasing vorticle points doesn't seem to affect the performance that much.
Since it is a low level operator, I cannot seem to understand how it works.
And I don't know how to optimize my scene accordingly.
If someone can shed some light on how it works it would be great.
Thank you.
Vorticle Force is slow sometimes
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