Day 6 | Motion: Swing
56504 153 5- rmagee
- Staff
- 1185 posts
- Joined: July 2005
- Offline
On to day 6. Great work from everyone. There have been lots of excellent contributions and lots of people still going for the Iron Man swag pack.
Don’t forget that if you missed a day or two you can add them anytime before July 31 and still get one point and qualify for the Iron Man. To win the daily challenges you must submit before midnight EST.
Have fun with today’s challenge!
Don’t forget that if you missed a day or two you can add them anytime before July 31 and still get one point and qualify for the Iron Man. To win the daily challenges you must submit before midnight EST.
Have fun with today’s challenge!
Robert Magee
Senior Product Marketing Manager
SideFX
Senior Product Marketing Manager
SideFX
- Ponta
- Member
- 92 posts
- Joined: Oct. 2018
- Online
- Furuya Takumi
- Member
- 163 posts
- Joined: Aug. 2018
- Offline
- PaulEsteves
- Member
- 56 posts
- Joined: Jan. 2018
- Offline
- Henry Medhurst
- Member
- 32 posts
- Joined: Oct. 2013
- Offline
- simchunyou
- Member
- 15 posts
- Joined: April 2012
- Offline
- Tomotaka
- Member
- 51 posts
- Joined: Aug. 2019
- Offline
- hiral joravar
- Member
- 4 posts
- Joined: July 2017
- Offline
- DylanDruktenis
- Member
- 34 posts
- Joined: July 2019
- Offline
- kilianlbaur
- Member
- 37 posts
- Joined: Oct. 2018
- Offline
- noemidura99
- Member
- 22 posts
- Joined: July 2019
- Offline
- ant_vfx
- Member
- 55 posts
- Joined: April 2012
- Offline
Finally caught up with the challenges! I didn't realise I was going to be so tight for time, but hey, totally worth it.
A classic forest swing.
And since I'm finally caught up, here is the progress of the whole scene. This includes the current challenge plus all the previous ones.
Had to make some adjustments to the previous assets to take into consideration the new ones, but the scene is back to being fully procedurally generated. Also while a little bit of a cheap cheat, I changed the rendering and shading to make it easier to deal with.
A classic forest swing.
And since I'm finally caught up, here is the progress of the whole scene. This includes the current challenge plus all the previous ones.
Had to make some adjustments to the previous assets to take into consideration the new ones, but the scene is back to being fully procedurally generated. Also while a little bit of a cheap cheat, I changed the rendering and shading to make it easier to deal with.
Edited by ant_vfx - July 6, 2020 08:33:30
- BrianHanke
- Member
- 447 posts
- Joined: April 2018
- Offline
A strange little machine.
Edited by BrianHanke - July 6, 2020 08:49:18
Subscribe to my Patreon for the best CG tips, tricks and tutorials! https://patreon.com/bhgc [patreon.com]
Twitter: https://twitter.com/brianhanke [twitter.com]
Behance: https://www.behance.net/brianhanke/projects [www.behance.net]
Twitter: https://twitter.com/brianhanke [twitter.com]
Behance: https://www.behance.net/brianhanke/projects [www.behance.net]
- S-kitagawa
- Member
- 39 posts
- Joined: March 2014
- Offline
- Moeen
- Member
- 36 posts
- Joined: Dec. 2016
- Offline
“Dreams Feel Real While We’re In Them. It’s Only When We Wake Up That We Realize Something Was Actually Strange.”
Everything went wrong with this one. Wanted white sand but it looked like porridge, all simulations failed and so I salvaged what I could with SOPS trickery, then my first render was a crispy ol' 1920x1080 with high sampling and low noise… but my collider wasn't touching my sand. A few deep breaths later, here we go:
“Started it, had a breakdown, bon appetite”
Everything went wrong with this one. Wanted white sand but it looked like porridge, all simulations failed and so I salvaged what I could with SOPS trickery, then my first render was a crispy ol' 1920x1080 with high sampling and low noise… but my collider wasn't touching my sand. A few deep breaths later, here we go:
“Started it, had a breakdown, bon appetite”
- jmixsandwich
- Member
- 32 posts
- Joined: Nov. 2017
- Offline
- illsqjn
- Member
- 65 posts
- Joined: March 2019
- Offline
- lkruel
- Member
- 240 posts
- Joined: Nov. 2012
- Offline
- AtmaneB
- Member
- 2 posts
- Joined: Oct. 2019
- Offline
- Librarian
- Member
- 142 posts
- Joined: Aug. 2009
- Offline
-
- Quick Links