Hi Everyone,
I'm looking to create EXACTLY this effect in de houdini docs: https://www.sidefx.com/docs/houdini/shelf/largeocean.html#using-large-ocean [www.sidefx.com] (example vid)
I've traced it back to the launch event of H17: (skip to 01:20:00 or so)
https://vimeo.com/293116223 [vimeo.com]
Ofcourse there's no tutorial or documentation to be found on how to achieve this. Would anyone know how to do this? As far as I can tell the Whitewater setup still requires FLIP as input. I've had no succes doing this in a popsolver; it just doesn't look right… and I'm a noob.
much obliged!
Whitewater setup for deformed mesh
2269 1 0- Jebbel_Jebbel
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- machineyes
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