I am learning to make infinite oceans with flip fluids for an animated short film project, which is challenging, I must admit!
I have 32 GB of memory in my current system, a rather old workstation limited to 32 GB, so I am thinking of getting a new system, because let’s face it, flip fluids take a lot of memory to be able to simulate good-looking simulations!
I have two questions…
1: How much ram should I get for my new system before it becomes too much, I know there is no such thing as too much memory for these types of simulations, but one needs to put limits at some point.
2: Should I get a RTX 3090 graphics card with 24 GB of VRAM for OpenCl acceleration, at the moment I only have 4 GB of VRAM and I top it most of the time.
I am posting an image showing the level of details I want for my simulations.
Thanks a bunch for any insight!
Gilles