I'm doing an older tutorial that uses the old point sop.....
Its animating pscale via sin($PT/5+$F*5)
I'm trying to get this to work via a wrangle and it kind of works but doesn't continue to modify the pscale.
any ideas?
sin wave animating pscale
3080 2 0- Landor
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- Nicolas Longchamps
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This is a vex snippet and not an hscript expression so you cannot use $F.
Use @Frame (or @Time so that your animation is not framerate dependant).
docs [www.sidefx.com]
Use @Frame (or @Time so that your animation is not framerate dependant).
docs [www.sidefx.com]
- Landor
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