Cluster By Geometry - Free HDA for destruction/etc

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Hi all!

I recently made a free public post on my Patreon, a bit of a New Year's gift.

In my destruction classes & SideFX conference presentations I've mentioned that I often use geometry grouping to define the clustered sections in my RBD sims. However, it takes a bit of work to create the feedback for-each loops to set that up, so I've finally wrapped it up into a helpful HDA. Demo HIP file included as well.

(I also included the HDA in the November 2020 'quick tip' post, but this version fixes a bug in the size-based prioritization, so for patrons that have that version I highly recommend downloading this one instead!)

https://www.patreon.com/posts/45769153 [www.patreon.com]

Hope you find this useful, and that you enjoy the new year! :-)

~ Keith
~ Keith

Lead FX TD @ DNEG
FX Instructor @ CGMA
Producer/DJ/Performer @ Mechanical Vein
http://keithdigital.com [keithdigital.com]
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