Round edges in rendering for objects with sharp edges

   1504   3   1
User Avatar
Member
5 posts
Joined: Aug. 2014
Offline
With option to round edges at render time, do people pay attention to sharp edges when modeling? any need to bevel these days?
User Avatar
Member
8042 posts
Joined: Sept. 2011
Online
Modeling in the bevel is always preferable, if possible.

Shader tricks are not without downsides, such as artifacts and affecting performance.
User Avatar
Member
5 posts
Joined: Aug. 2014
Offline
jsmack
Modeling in the bevel is always preferable, if possible.

Shader tricks are not without downsides, such as artifacts and affecting performance.

Got it. thanks much!
User Avatar
Member
8042 posts
Joined: Sept. 2011
Online
Alkesh Nanavaty
jsmack
Modeling in the bevel is always preferable, if possible.

Shader tricks are not without downsides, such as artifacts and affecting performance.

Got it. thanks much!

That doesn't mean that the render time smoothing doesn't have it's place though. It's not always feasible to add it to the geometry.
  • Quick Links