How to do proper square corners?

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Hey guys, I'm new to Houdini, so I'm sorry in advance.


I created a Box Polygon Mesh to and used Bend to create a corner, but the edges of the polygon triangulated and are overlapping the walls. Any help?

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Hi,

From what I can tell, the Bend's capture region keeps those end faces in their original orientation as it bends the rest of the geometry, which is where it leaves those triangular ends on your wall corners.

An option might be to use a Grid and do the same Bend operation on it, but then Extrude to the wall's thickness.
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Hans Palacios
An option might be to use a Grid and do the same Bend operation on it, but then Extrude to the wall's thickness.
Thank you so much! Worked like a charm.
Edited by AndreaCosta - March 9, 2021 21:41:10
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