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Technical Discussion
cops animation to sop OpenGL
cops animation to sop OpenGL
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2030
Replies
4
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2
sachiman
Member
39 posts
Joined: June 2015
Offline
July 6, 2021 9:18 a.m.
hi
is there a way that i can see an
animation
in a sop opengl via (op
i only get the first frame
thanks
malexander
Staff
5229 posts
Joined: July 2005
Offline
July 6, 2021 10:49 a.m.
Use
op:/path/to/cop[$F]
to grab the animation.
sachiman
Member
39 posts
Joined: June 2015
Offline
July 6, 2021 11:14 a.m.
o man thank you did the trick
Jonathan de Blok
Member
281 posts
Joined: July 2013
Offline
July 6, 2021 1 p.m.
Ohh lol, I was about to suggest some contraption with a time-changed callback that clears the opengl cache... seams a more reasonable approach!
More code, less clicks.
malexander
Staff
5229 posts
Joined: July 2005
Offline
July 6, 2021 1:12 p.m.
The $F is needed because op: reference doesn't add the COP time dependency on the SOP. By putting $F in the expression, the SOP becomes time dependent itself. You can also specify a specific frame in the square brackets if you ever needed that.
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