gradually melting animated object

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Hi,

I d like to gradually melt(deform) an animated object over time. Could someone please check the scene attached...

Many thx!
Lucas

EDIT: just realized i forgot to update the "melt" attribute inside a SOP solver DOP. unfortunately this does not work slong with a copied Particle Position attribute.

Help would be very much apprechiated.
Edited by Fest - Aug. 6, 2021 12:13:31

Attachments:
anim_melt_01.hip (797.2 KB)

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using match P along with the attribute transfer did the job. higher substeps were needed to solve the sim....

Attachments:
anim_melt_01.hip (870.3 KB)

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another question about that topic

why i have to cranc up substeps to make this work ? i have anoher scene with the exact same setup but a different scene scale. the solve does not work and simed particles dissapear.

is there another, more efficient way to set this up ?
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Did you ever solve the particles disappearing?
Fest
another question about that topic

why i have to cranc up substeps to make this work ? i have anoher scene with the exact same setup but a different scene scale. the solve does not work and simed particles dissapear.

is there another, more efficient way to set this up ?
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