Hey all,
I'm struggling to find if there is a built-in way in which I can access the mesh collider from a Unity_Mesh input?
Have a good day!
Ilia
[Question] - Accessing a mesh collider from an input
1717 1 0- Twirlbound
- Member
- 22 posts
- Joined: May 2020
- Online
- anthonyt2
- Member
- 100 posts
- Joined: Dec. 2020
- Offline
-
- Quick Links