SceneViewer, how the *bleep* do I use it?

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I want to open a floating panel and collapse/stow/hide all the "colorcorrection/toolbar" stuff.
No luck figuring it out using: https://www.sidefx.com/docs/houdini/hom/hou/SceneViewer.html#toolbars [www.sidefx.com]

Attached is a screen of what I have tried so far. (also tried without "sceneviewer" and without "self")

I did have some success doing it with Hscript written by some netizen smarter than me, but it would only work in the Obj context sceneviewer for some reason. Not with compositor viewer or Solaris stage. Would ofc rather use the python methods anyways.

If I can get this to work my life will be complete. (well, if someone can also tell me how to set the zoom in compositor viewer with python, it will be.)
Edited by AndreasWeidman - Sept. 1, 2021 20:30:33

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Screenshot from 2021-09-02 02-06-35.png (49.7 KB)

Andreas Weidman
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Unfortunately the HOM interface for the CompositeViewer is very lean and doesn't have a showColorCorrectionBar() method. That would have to be implemented there in order for this to work (along with many other UI and setting elements). The SceneViewer interface is for the 3D view.
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malexander
Unfortunately the HOM interface for the CompositeViewer is very lean and doesn't have a showColorCorrectionBar() method. That would have to be implemented there in order for this to work (along with many other UI and setting elements). The SceneViewer interface is for the 3D view.

I see. Thanks for letting me know, thought I was losing my mind.
So is there any way at all I can open a window exactly like Houdini natively does when right-clicking a cops node and selecting "Preview->1/2 Size"? Cause that opens such a nice lil window. Python, hscript, voodooo. Any way at all to trigger that?
Andreas Weidman
VFX Supervisor - Dupe VFX
www.dupevfx.com
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