Instancing stacic meshes to a single point

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I'm trying to get static meshes to instance to one point only, to limit the amount of polygons generated on my HDAs. The issues is I can't seem to get it working once it reaches ONE point only. It works fine with any given number above. Is there a smarter way to go about instancing stacig meshes to a singular point, or is this just not possible?




Edited by VictorSkarbye - Sept. 27, 2021 04:21:55
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