Vat Normals not updating with particle rotations

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I have a fluid vat with unpacked normals (separate normal map) emitting from a Niagara particle system. It all works fine, but once the particle rotates, the normals on the vat do not update. Any ideas on how to fix this? I tried transforming the normal from particle mesh space to world space, but that didn't help either.

thanks
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JasonJ3d
I have a fluid vat with unpacked normals (separate normal map) emitting from a Niagara particle system. It all works fine, but once the particle rotates, the normals on the vat do not update. Any ideas on how to fix this? I tried transforming the normal from particle mesh space to world space, but that didn't help either.

thanks

Can you try a quick fix of transforming it from world to mesh particle space? I will probably need to look into a more permanent solution. Thanks for catching this issue.
Mai Ao
Senior Technical Lead of SideFX Labs
youtube.com/@notverydarkmagic
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