Karma XPU: Volumetric Lighting / God rays?

   5491   8   2
User Avatar
Member
24 posts
Joined: June 2019
Offline
Hi,

Shamelessly asking before trying myself:

Volumetric Lightning and God Rays,
Possible in Karma XPU (Alpha)?

Thanks in advance.
User Avatar
Member
644 posts
Joined: June 2006
Offline
it looks like it is possible but honestly i don't know if it would work in a production.
Edited by mandrake0 - Oct. 30, 2021 16:14:50

Attachments:
test_volume_light.png (858.2 KB)

User Avatar
Member
24 posts
Joined: June 2019
Offline
Interesting. Will you maybe share that scene? I do not seem to get a similar result.
User Avatar
Member
918 posts
Joined: March 2014
Offline
Also check out the karma fog box.
User Avatar
Member
24 posts
Joined: June 2019
Offline
Andy_23
Also check out the karma fog box.

It doesn't look like a volume like it does in the CPU engine, but it looks just like polygons unfortunately.
User Avatar
Member
918 posts
Joined: March 2014
Offline
I'm sorry, I didn't remember correctly if I tried the fog box with XPU.
User Avatar
Member
644 posts
Joined: June 2006
Offline
i had to recreate the test setup, didn't know about karma fog but it looks like it doesn't work with XPU.

Attachments:
fog_karma_xpu_test.hipnc (741.5 KB)

User Avatar
Member
24 posts
Joined: June 2019
Offline
mandrake0
i had to recreate the test setup

Thank you.

Interesting. So don't need to enable all those extra settings on lights (such as 'Volume Contribution' in RS) in Karma..
User Avatar
Member
9 posts
Joined: Nov. 2019
Offline
it works using karmafogbox with karma xpu/cpu. I am using H19.5

Attachments:
test-godray-xpu.hipnc (987.6 KB)
Screenshot_4.png (556.6 KB)

  • Quick Links