Accessing primvars:displayColor in Redshift shader

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I am trying to figure out how to access the displayColor in a Redshift shader within Solaris. The only node I've can find is the RS color user data, which wants an attribute name. I've tried both Cd and displayColor, but have not been able to get Redshift to see the value. Any ideas on how to do this?
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v@customColor = @Cd; and read it in shader with RSpointAttribute (ParticleAttributeLookup).

Only guessing RS is getting confused with houdini 3flt(Clr) and regular vector 3flt.
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