Maintain the initial particle position in sim

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How Maintain the initial particle position in sim?

I hava an sim with flip, I want to keep the particle postion, but also I want to made the collsion water splash outward how can I do that?

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Is there a reason why you don't want to raise your collision geo to the height of the water surface?
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Tanto
Is there a reason why you don't want to raise your collision geo to the height of the water surface?
Yes, because my camera is front of the water surface, I can see the water interact with the collison geo, any way to do that?
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