Material X triplanar displacement.
2158 2 1- wolfhauser
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- TangheStudent
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- Hypershader
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unfortunately this is not possible with this node. The mtlx definition is also not great as it seems to have an additive overlap, causing the corners to inflate. If you want to get the desired effect with an adjustable falloff, you will have to build/write the node yourself. this is doable with the materialX nodes so it shouldn't be too big of an issue!
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