Rendering in Houdini with an engine that needs VDBs to render pyro sims.
I seem to recall this just meant passing the bgeo sequence into a convertVDB node and then another filecache node to save it?
However, when I inspect my convertVDB node I see my density field is 0,0,0 (as opposed to having density values when inspecting the file node loading my bgeo sequence!). So, nothing gets rendered.
I've tried using *, @name=density, and just leaving the group field empty.
My other fields are getting there (temperature, flame, etc) just not density!
Am I missing something? Using Houdini 19.0.531
Thanks!
No Density from ConvertVDB Node?
1211 1 1- The3DStig
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- sajadalavi
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