Flip Cache: How to save MULTIPLE cache nodes at once

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Hiya
So I have a flip where I have several steps of caching
1. I cache the solver into a file cache
2. I cache the Particle Fluid Surface

Is it possible to trigger these caches with 1 click. Right now I have to cache the first to disk, then wait, and then I can cache the second step.

Even better would be if I could also trigger a render so basically cache 1 and 2 and then render the sequence.

Cheers.
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Yes, look into the fetch node inside ROPs. You can connect those in the correct order and press render.
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You might want to do it in Tops instead of rops. Tops(PDG) will allow surfacing to execute immediately as soon as the frames from the Sim have finished. Rops while still a valid method is antiquated.
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Nice idea Lucap1, will look into it.

The way I solved it was I wrote a Python script that triggers the different stages. The good thing is that then I can also time each stage. I always think that Houdini gives too few stats so I just gather them myself now. Calculation time, particle count etc.
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