materialx in Solaris - bad normals?
2061 3 0- tarincamarena
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I've been having issues with rendering objects with materialx, The objects look faceted as if the objects normals aren't properly working. With principled shaders everything is fine. I'm using version 19.5.422, but this seems to be an issue with all versions. How do I get smooth normals with materialx shaders? Thanks
Edited by tarincamarena - Nov. 5, 2022 20:28:34
- sniegockiszymon
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- BryanRay
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- tarincamarena
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