Hello.
I'm wondering if it is possible to make a render to texture from low poly object to high poly object mesh.
3dsmax has this feature but I can't find a way to do it in Houdini.
I don't want just texture baking, I need full render baked.
Houdini has the bake texture node but I think is only for mantra, isn't it? I need to do it with redshif.
What I'm looking for is something like this:
https://myosis.gumroad.com/l/lIMKB?layout=profile [myosis.gumroad.com]
https://youtu.be/QCUHXWvW_2M [youtu.be]
Render to texture from high to low poly mesh with Redshift
1600 2 2- Gagui
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- EJaworenko
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- Gagui
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