Hey!
This is one of those things I've solved before but can't remember how. I know that there's an easier way than using Vex with PrimUV.
I use polysplit and the Peak node I thought but can't seem to get it to work.
Point split and shrink line along normals
1165 3 0- traden1976
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- Siavash Tehrani
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- traden1976
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