autorig error ?

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I've been trying to get Autorig working, but all I get is errors and crashes.

blablabla...hou.PermissionError: Failed to modify node or parameter because of a permission error. Possible causes include locked assets, takes, product permissions or user specified permissions

It's really just a basic T-Posed character and when I create a new Asset with an Operator I get a "PermissionError" and the Root, Spine and Head are created, and only a single "floating" arm module at the center of the scene.

And when I try to add the modules manually, one by one, I get the error as soon as I add the Arm module, and the Arm module is created in the viewport, but not added in the Autorig panel.

Same happens when I use a stand in cube btw.


I tried in v 19.5.534 and 493, both with the same result.

Did anyone get it working, or is it broken ?

Thanks.
Edited by toonafish - May 4, 2023 08:38:43
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After contacting Support I installed 19.5.569 and it kind of works now, seems it was broken in 534 and 493.

But does anyone know how one can save a scene with a not yet generated Autorig ? I thought I'd save the scene before Autorigging so I can test and make adjustments.

But that part still seems to be broken in 569. Because when I load the scene, the Autorig is broken and I have to start all over again.

Or is there a solution to this ?

Does anyone even use Houdini for character stuff ? Because when I look at the amount of replies to issues people have, or available tutorials it's still looking bleak to be honest.
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I am getting this error trying to set keyframes through python in Houdini 20.5. Any workaround?
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