Invalid argument given: No data found.

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Hi there.

I was running Houdini Engine 5.0(API:7) on 3ds Max 2023 with Houdini FX 19.5.368, and I attached the simple HDA showed in the
the following pic as a modifier, then 3ds Max just kept crashing when I was changing face selection. All infomation I got is "Invalid argument given: No data found." from Max's log.

If anyone have any ideas please let me know. Thanks.
Edited by VitaminC - May 23, 2023 23:57:07

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blast_hda_that_crashes.jpg (73.8 KB)

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I've found that if all blast nodes are replaced by delete nodes, then everything would be ok. Though I still have no clue about the details, this could be a walkaround.
Edited by VitaminC - May 25, 2023 04:30:30
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Reviving this topic: I've been trying to make some HDA's for 3DS Max and I'm getting the same error and a crash. I noticed that it occurs after I put some nodes into the network: like Polyreduce or Labs Dissolve Flat Edges. It also doesn't always occur, only on some meshes, but I can't identify what is different about the ones that don't work. Did anybody have any luck in identifying the cause of this? It's hard to make a LOD tool without using Polyreduce node...

Houdini Version: 19.5.493
Houdini Engine: 5.0 (API: 5)
Edited by Miszla - Oct. 30, 2024 06:53:56
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