Unreal Engine 5.3 Sparse Volume Textures
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- nbjsargent
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- Joined: Feb. 2009
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Any plans to implement this in the upcoming weeks/months?
It would be nice to be able to do something like:
s@unreal_instance = "AnimatedSparseVolumeTexture";
from an attrib wrangle connected to a VDB in Houdini and have an instance be created in Unreal Engine.
Edited by nbjsargent - Aug. 24, 2023 01:50:45
What is the issue with vdb flickering when exporting using Houdini in Unreal5.3?