Hi,
I have a trivial task. I need to UV and normal bake a bunch of game assets where the first uv channel has overlapping UV map for tiling textures and second UV channel is a non overlapping UV map for baking normal map and scratch/grime masks.
I can't figure out how to set which UV channel the Labs Maps Baker or Simple Baker use to bake into. I must be blind but I can't find any setting for it. Where is it?
Labs Maps Baker/Simple Baker how to set UV channel?
644 0 1- Ludvík Koutný
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