MaterialX: How to separate image channels?

   949   3   0
User Avatar
Member
18 posts
Joined: Aug. 2019
Offline
Roughness and metallic are sometimes encoded in the green and blue channels of an image. How do you separate them in MaterialX? i.e. What's the MaterialX equivalent to Separate Color node in Blender?
User Avatar
Member
7 posts
Joined: Jan. 2019
Online
You should be able to use the "MtlX Separate Color 3" node for this.
User Avatar
Member
101 posts
Joined: Feb. 2015
Offline
There is an equivalent for MaterialX : "Mtlx Separate Color 3"
https://vimeo.com/user43710534 [vimeo.com]
User Avatar
Member
18 posts
Joined: Aug. 2019
Offline
Thanks, I was looking in the Texture2D section.
  • Quick Links