How to render skyfield in solaris with material

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Hello

In obj, I have a skyfield and a skyfield noise, and this is visible in GL viewport
Go to Solaris
import this skyfield
add camera, directional light and a Karma Cloud Material
When I assign the material to the cloud, the cloud disappears (these steps perfectly works with skybox)

Are there any settings to change or do I have to use different material to see the SkyField clouds in Karma?

thx
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Getting very same result. Without cloud material it will render.
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Has anybody found a solution for this yet?
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Hi, and very sorry not to post here the answer when I found it.

So, create the Karma Cloud Material, and go inside

Select the pyroshader node (this is the node which holds the Smoke, Scatter, Fire and Bindings tabs)

Go to the Bindings
The Density volume is set to "Density" but in the skyfield it is called "sky" by default
So replace to sky
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