I want to create a Normal attributes with random value. I can use attribNoise but I want to try using attribwrangle. I use this code to get random value to N :
@N = rand(@P) ;
It works but since the random generate value from 0 to 1, I want to convert to -1 to 1 range simply multiply it by 2 then subtract by 1 :
@N = (rand(@P) *2 ) -1 ;
But I got identical result for all the x,y and z. I also tried using fit() but got same problem. What is the proper way to do it ?