non uniform "scale" of vornoi fracture "cells" domain

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Hello, in cinema 4d, the fracture object has the option to apply non uniform scaling to voronoi cells in their distance domain(not sure if I'm using the correct terminology), here is a video to demonstrate:

How could I create the same result in houdini? is it a specific attribute the points could have?
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scale geo and cell point geo, fracture, scale back

if you want more intricate cuts you can also:
store rest, apply some deformation, fracture, restore rest
Edited by tamte - March 20, 2024 14:59:52
Tomas Slancik
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Method Studios, NY
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tamte
scale geo and cell point geo, fracture, scale back

if you want more intricate cuts you can also:
store rest, apply some deformation, fracture, restore rest

It seems so obvious now, thank you! Works exactly as I wanted.
I especially like the idea to do it with rest to do some more interesting configurations.
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