Houdini orientation to Blender Geo node

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Hello

I try to transfer a scene from houdini to blender (sadly for the moment i can't do what i want with karma).
For the exemple I made a simple scene, in wich i try to transfer points information to use it in blender geo node (position, pscale and orient). For position and pscale, everything works fine, but for the orientation, i can't figure it out how to do it... I try this entagma tutorial, but it doesn't work properly on my scene for the orientation...

Any ideas ?

Attachments:
Capture d'écran 2024-04-10 095059.png (2.1 MB)
Peach.blend (996.7 KB)
Peach.hiplc (188.3 KB)
Peche_To_Houdini.obj (8.8 KB)

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65 posts
Joined: Aug. 2021
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I found the problem  

At first, when i exported the peach model which i modeled in blender, i didn't "apply" the transformation... 

In case, if anybody need to transfer the orient to blender, that's how i did it :

Attachments:
Capture d'écran 2024-04-11 054829.png (2.4 MB)

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