Will houdini fix this viewport bug in H20.5?

   1637   4   0
User Avatar
Member
186 posts
Joined: Feb. 2017
Offline
I want to use two display windows in the Solaris system, one for operation and one for rendering. However, whenever there are two windows, there is an issue with material display, and the USD model turns completely black. This bug hasn't been resolved for a long time, which is really annoying. Will this bug be fixed in H20.5?
Edited by wanglifu - May 21, 2024 04:41:20

Attachments:
aa.jpg (125.5 KB)

User Avatar
Member
8045 posts
Joined: Sept. 2011
Offline
did you submit a bug, and if so, does it say 'fixed -- signed off' under status with a note that it will be available in 20.5?
User Avatar
Member
652 posts
Joined: Nov. 2013
Offline
This problem has been fixed in Vulkan viewer mode by setting environment variable HOUDINI_VULKAN_VIEWER = 1
User Avatar
Member
186 posts
Joined: Feb. 2017
Offline
jerry7
This problem has been fixed in Vulkan viewer mode by setting environment variable HOUDINI_VULKAN_VIEWER = 1
But Vulkan mode has many limitions right now?
User Avatar
Member
652 posts
Joined: Nov. 2013
Offline
I think opengl will be replaced by vulkan next one or two main release,just like mantra and karma.
  • Quick Links