2D edge "extrude" in a single SOP?

   803   3   0
User Avatar
Member
76 posts
Joined: Jan. 2015
Offline
Houdini can take a single polygon and extrude it in 3D, along the poly's normal. Can I do an analogous operation in 2D, i.e. extrude an edge on a plane? In the shape below, I want to "extrude" edges A and B outward (left and right, respectively), to create a wider top rectangle (in gray). I'd start with points 1-4 in blue and I want to end with points 1-6 in orange (creating new points is obviously necessary). I can do this with a few SOPs, but is there maybe a single-SOP way to do this?
Edited by element33 - May 26, 2024 00:35:46

Attachments:
Edge_extrude.png (29.7 KB)

User Avatar
Member
34 posts
Joined: July 2022
Offline
Do you want this

Attachments:
PixPin_2024-05-26_18-02-20.png (639.9 KB)

User Avatar
Member
76 posts
Joined: Jan. 2015
Offline
juejuezi
Do you want this
Yes, thank you. I didn't know Houdini could extrude edges.
User Avatar
Member
460 posts
Joined: Feb. 2012
Online
if you want to keep a little more procedural, use the poly expand SOP
  • Quick Links