Pop multiple objects once. Trigger by attribute?

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I got some vellum balls flying up, and when they get in some area (they become black) I want that they would pop - be removed and trigger another simulation (particles). I got all but got no clue how to make them pop once.
Edited by Vytautas Rimkus - June 24, 2024 15:51:28

Attachments:
qqq_pop.png (243.6 KB)
qqq.png (448.9 KB)
h_question_1.hiplc (690.2 KB)

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