I have an FBX character rigged and imported, plus a separate FBX mocap clip from mixamo. I have used match pose and map points to retarget the mocap onto the new rig, This works fine and my character is now deforming correctly.
How do I use this as agent? If I export an FBX I can use it, but I want to keep it live in SOPS and link to the new retargeted rig without having to export each time.. I can't link directly to the Geo SOP as it doesn't work..
I'm missing something simple, but can't find the solution online.
Thanks for any tips!
Cheers
Tim