Hello
This is a very simplified question and I need help to understand it.
a straightforward scene, a tube, a container ... almost default.
when the transform node is at its origin, I see particles moving with the ocean spectrum. but when I move the tube up the particles disappear.
this is what I understand when the domain is going up ( and the waterline option is off) the source is coming from 4th input where It gets its transform from tr3. In other words, everything should work, but they don't.
what am I doing wrong?
I appreciate any help you can provide.
Flip container, moving up the domain, 4th input connected
584 1 1- MirHadi
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- 147 posts
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- MirHadi
- Member
- 147 posts
- Joined: July 2015
- Offline
apparently, when the waterline option in Flipsolver is off, the water level is at Y=0 by default.
It is reasonable to think that when I move the domain up ( Y+), the ocean evaluates which is connected to it, moves up then Flipsolver solves the simulation wherever the water is, but that doesn't occur here.
It is reasonable to think that when I move the domain up ( Y+), the ocean evaluates which is connected to it, moves up then Flipsolver solves the simulation wherever the water is, but that doesn't occur here.
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