Is there any way to import SOP Volumes into Copernicus?

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In Houdini 20.5, Is there any way to import SOP Volumes into Copernicus?
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Have a look at this example here https://www.sidefx.com/contentlibrary/heightfield-textures/ [www.sidefx.com]
Geometry To Layer COP will convert Volumes to COP Layers
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Tom_SideFx
Have a look at this example here https://www.sidefx.com/contentlibrary/heightfield-textures/ [www.sidefx.com]
Geometry To Layer COP will convert Volumes to COP Layers
I see it, Thank you very much
Edited by childadrianpan - July 12, 2024 01:22:24
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Thanks for this. Does this support 3d volumes as well? I'm specifically looking at a way to write 3d texture slices from a SOP volume that doesnt involve old school single threaded COPS. Thanks.
Andrew Schneider | Atmospherics Lead | Guerrilla
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Bump. 🙂
Andrew Schneider | Atmospherics Lead | Guerrilla
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aschneider
Thanks for this. Does this support 3d volumes as well? I'm specifically looking at a way to write 3d texture slices from a SOP volume that doesnt involve old school single threaded COPS. Thanks.

Hello,

Not sure if this is exactly what you are looking for, but the Volume Slice SOP can output a 2D volume from a 3D volume, and since Copernicus supports 2D volumes via Geometry to Layer COP, this could a possible way to export volume slices.

Attachments:
CopernicusVolumeSlice.hiplc (186.8 KB)

Houdini Pipeline Supervisor @ TAT Studio
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