Exporting multiple animation clips to a single FBX file
588 2 1- LVX_2
- Member
- 3 posts
- Joined: June 2020
- Offline
Hello everyone. I have an animation-related question. It is probably easy to do but I couldn't find a way. I'm importing an FBX file with the FBX Character Import node. The file I import has multiple animation clips in it. When I process the mesh and export it with the ROP FBX Character Output node, it only exports the last animation clip on the list. How can I export all the animation clips within the source FBX file to the output mesh I have?
- raincole
- Member
- 539 posts
- Joined: Aug. 2019
- Offline
- edward
- Member
- 7868 posts
- Joined: July 2005
- Offline
-
- Quick Links