Houdini 20 FBX import broke bone names??

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Hello,

I made a crowd system using Houdini 19.0.

I noticed however that in Houdini 20 the naming of my bones are now different.

Here is an example.

The same FBX file:

H19, bones are named character_human_male_humanmale_hd_bone_0



H20, bones are NOW named character/human/female/humanfemale_hd_bone_0



Please advise on how can I revert this behavior this one change has caused all other systems to stop working.

Attachments:
houdini_zWra3hf8tZ.png (1.8 MB)
houdini_uQ7lMLTK9t.png (1.2 MB)

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Please log a bug with the hip and FBX files to reproduce.
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edward
Please log a bug with the hip and FBX files to reproduce.

Thank you, I've submitted a bug report and I hope this gets resolved.

I tried all day yesterday trying to find workarounds for this but nothing worked.

I could change the name of the skeleton but it breaks so many other systems.
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