PDG Services in Unreal

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Hi,

I was wondering if PDG services are working as expected in UE5 or if I'm doing something wrong?
I just couldn't see any speed increase in UE5, though I did see a massive speed increase in Houdini.

This is a test of generating simple city blocks in PDG, using an HDA Processor (one city block per work item):

Out-of-process (7 cores)
UE5: 6 min
Houdini: 3:30 min

Services (14 cores)
UE5: 6 min
Houdini: 45 sec (10 sec 2nd time)

Thanks!
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