Hello everyone!
Here’s my problem: I’ve created a very simple smoke simulation that I want to render with Redshift. The issue is that when I assign it a RS shader (like in this Youtube video [youtu.be] at 3:42 ), my volume doesn’t seem to detect any shader. It doesn’t respond to any of the settings, and I don’t understand why. Does anyone have an idea, please?
You can find the project after the images
Houdini + Redshift : Shader on smoke doesn't work
245 0 1- Anthony-Amodeo
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